Joined: 04 Dec 2013 21:54 Posts: 65 Location: Edinburgh
fy_iceworld needs completely removed from the server it's so buggy it's not even funny, choke is through the roof and you only get 30 odd updates per second when it should be 66.
I'm sure there are other buggy unpopular maps that should be removed aswell as an adjustment to the rotation to stop all the smallest maps coming on during the busiest times.
Joined: 03 Jun 2012 00:34 Posts: 2273 Location: Belgium
there is in sourcemod the option to start a mapvote at the end of the game. It builds a vote option with 5 random maps and ignores the mapcycle. Only i have no idea if it works with the gungame mod.
And yes, there might be a problem with this map, the server resets the mapcycle back to the first map. (server crash?)
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EVILSCOTSMAN
Post subject: Re: Map removal
Posted: 09 Jul 2017 00:48
Joined: 04 Dec 2013 21:54 Posts: 65 Location: Edinburgh
There's nothing in GG that would stop sourcemod options just a question of version compatability and someone who knows how to add it in.
Joined: 03 Jun 2012 00:34 Posts: 2273 Location: Belgium
If its ok for SK to try this tool I ll activate it on the server.
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Buddha
Post subject: Re: Map removal
Posted: 10 Jul 2017 17:00
Joined: 29 Dec 2016 21:24 Posts: 80
Ive seen that mod working on GG servers before, to good effect. Only issue is that you can end up playing the same few maps constantly if people only vote for their favourite maps, if its possible, I suggest making it so that 5 maps have to be played prior to the same map appearing again in the rotation
Joined: 03 Jun 2012 00:34 Posts: 2273 Location: Belgium
Am testing sm_mapchooser and sm_mapchooser_extended.
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skiron
Post subject: Re: Map removal
Posted: 16 Jul 2017 18:46
Site Admin
Joined: 03 Jun 2012 00:34 Posts: 2273 Location: Belgium
Vote added, after x rounds the vote menu pops up. Also added: afk during 2 rounds will put you in spec Also added: rejoining to play a round 2 times will give a -5 level down punishement
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